War I
The first war is brewing
Declare your targets, brew your batch, and land it on the record. Brewery Wars scores real brew days on precision — and the first war is forming.
Brewery Wars
War I — waitlist open
What Brewery Wars is made of
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call your shot
Precision Score
Scored by how close you land to the targets you declared — not by anyone's taste but the kettle's.
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blind flights
War Rooms
Coded pours and secret ballots. Taste decides who wins; precision decides who may compete.
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on the record
Share Cards
Every brew can mint a card. Post the ones worth bragging about.
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seasonal standings
The Ladder
Standings reset by season. Titles are defended, not collected.
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no account, no caps
Free Forever
The brewing app is free: offline, private, yours. Forever means the single-player app — that is the point.
Precision
How close did you land to your own numbers?
Brewery Wars scores execution, not taste. You declare your targets, you brew, you log what actually happened — and the Precision Score is the distance between the two. It answers one question: how closely did this brew reproduce your own calibrated system? Nobody has to agree with your palate for that number to mean something.
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Extract yield target 74.0 · ±1.8 pp
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Fermentation target 78.0 · ±1.4 pp
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Volume target 19.0 · ±0.4 L
Share card
A brewer's whole record, on one card.
When a result leaves the app it leaves as a card the app draws itself — the same routine whether it renders on your phone or on a server, so the picture you post is the picture the software made.
Single player
The whole app is free forever, and it runs with no account.
Planning, brew day, and everything you write down afterwards lives on your device. No sign-up, no connection needed. It works in a garage with no signal, and it keeps working if this website disappears — that is simply what local software is, and it is why "forever" is a safe word for this part and not for anything with a server behind it.
- Recipes
- Brew Flowthe guided brew day
- Logbook
- Inventory
- Yeast Bank
- Water profiles
- Calculators
- Equipment
- Import / export
- Two themesUltracode and Ultraviolet
Readings
Everything you write down gets drawn.
Gravity and temperature off the same fermentation, each on its own scale. The app plots what you logged and nothing else — no interpolation, no filled-in gaps, no smoothing away a reading you would rather not have seen.
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Precision
78.291.4 -
Extract yield
69.174.0 -
Volume
17.919.0
The boundary
Single player is owned. Multiplayer is rented.
The pentagon
Five axes, one shape.
A brewing record collapses to five numbers, and the shape they make is the point. It shows what you are good at and what you simply have not done yet, and a dent is hard to argue with.
- Marksmanship
- How close your results land to the targets you declared.
- Consistency
- How little those results scatter from one batch to the next.
- Reproducibility
- Whether brewing the same recipe again lands in the same place.
- Range
- How many distinct styles you have actually landed.
- Battle
- How you have done against other brewers, head to head.
Multiplayer
The wars layer is where brewers go head to head.
Submit a result, take on another brewer directly, appear on the ladder — decided by Precision Score. This is the one part that needs a server, so it is the one part that needs an account. That account is an upload credential, never the app's identity.
Premium is a one-time payment, and what it buys is competitive citizenship rather than capabilities held back from the app above:
- Your @handle
- Yours, granted once.
- Your results on the record
- Server-timestamped when you submit them.
- Share cards
- For taking a result somewhere else.
- Head-to-head wars
- Access to the direct matchups.
Championship seasons are ticketed separately, per entry — the way homebrew competitions already work.
Results are self-reported. The Precision Score reads the numbers you logged, and submitting a result puts those numbers on the record with a server timestamp — which fixes when you said it, not whether it happened. A ladder of homebrewers stands on the same footing homebrew competition always has: people reporting their own work.
Built by
One person, alongside a real brewery.
Brewery Wars is written by one developer who also runs Lucky Bones, an actual brewery. The brew days that test this software are real brew days on real equipment, which is most of why it cares so much about whether you hit your numbers.
Data
This page collects one thing.
This page collects one thing, and only if you hand it over: a waitlist email. It is stored to send you one notice when the doors open, never shared, and deleted on request. Until you submit, this page makes one network request — the document you are reading.
There is still no JavaScript, no analytics, no cookies, no fonts borrowed from someone else's server and nothing embedded. The drawings above are inline SVG and the colour in them is CSS, not code. The form is a plain HTML form: it does nothing at all until you press the button, and when you do, it posts to this same origin and nowhere else.
The full text lives with the app: Privacy.
War I
Nothing is for sale on this page.
There is no checkout here and no price to quote. The only thing to do is leave an email, and the only thing that comes back to it is one notice when the doors open.